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Sci-fi Uzi

A Sci-fi style Uzi I created as a way to work on my texture skills in substance painter, heavily inspired by a piece of concept art by @Kris Thaler, I modelled the highpoly using Fusion360 and retopo down to roughly 26k tris using Maya, Textured using Substance Painter and finally rendered using Arnold inside of Maya.

Link to concept art - https://www.artstation.com/artwork/rWgDJ

Weapon Back to Back

Weapon Back to Back

Weapon Front Right

Weapon Front Right

Weapon Front Left

Weapon Front Left

Weapon Left

Weapon Left

Weapon Right

Weapon Right

Weapon Triangulated Wireframe

Weapon Triangulated Wireframe

Mag Triangulated Wireframe

Mag Triangulated Wireframe